Deep exploration 5.7 (requested)

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Re: Deep exploration 5.7 (requested)

Post by Guest on Sun May 29, 2011 2:13 am

^^ your font is very difficult to understand
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Re: Deep exploration 5.7 (requested)

Post by Guest on Sun May 29, 2011 3:00 am

i know.... but its my trademark. orange + my handstyle (almost.)
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Re: Deep exploration 5.7 (requested)

Post by Guest on Tue Jul 12, 2011 9:20 am

Thnx man, finally i can create mobile suits that r in my dreams! (im serious)
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Re: Deep exploration 5.7 (requested)

Post by Guest on Tue Jul 12, 2011 9:27 am

goodluck with that... never give up! gqersgh
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Re: Deep exploration 5.7 (requested)

Post by Guest on Tue Jul 12, 2011 9:32 am

thnx :)
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Re: Deep exploration 5.7 (requested)

Post by Guest on Tue Jul 12, 2011 9:32 am

Elsman wrote:goodluck with that... never give up! gqersgh
I remember that quote from Spider Riders lol
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Re: Deep exploration 5.7 (requested)

Post by Guest on Mon Jul 18, 2011 12:03 pm

Finally, I can create the GN-008GNHW/3G/B Seravee Gundam, but I need to one thing. How take a existing Seravee mod and make the deep exploration program read the parts to it since it said it can't support the arm x files.
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Re: Deep exploration 5.7 (requested)

Post by Guest on Wed Sep 07, 2011 6:09 pm

good morning, I read somewhere that you can use maya to make the models, is this true? and would DE > maya? and one last thing we have cinema r12(i think) would it be able to build models to use in ukwxp? I just got this game to work on my win7 and want to try my hand at some mods. sorry for the slight offtopicness, just want to ask before i download
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Re: Deep exploration 5.7 (requested)

Post by Guest on Mon Sep 26, 2011 8:06 am

harigato^^
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Re: Deep exploration 5.7 (requested)

Post by Guest on Mon Oct 17, 2011 4:22 am

one word......thanks
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Re: Deep exploration 5.7 (requested)

Post by Guest on Wed Nov 09, 2011 5:37 am

why i can't view 3dmaxfiles?:(
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Re: Deep exploration 5.7 (requested)

Post by Guest on Wed Nov 09, 2011 5:37 am

Spuave wrote:good morning, I read somewhere that you can use maya to make the models, is this true? and would DE > maya? and one last thing we have cinema r12(i think) would it be able to build models to use in ukwxp? I just got this game to work on my win7 and want to try my hand at some mods. sorry for the slight offtopicness, just want to ask before i download

if you can make models with maya, export it to OBJ to open with Deep exploration.


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Re: Deep exploration 5.7 (requested)

Post by Sankarea on Wed Nov 09, 2011 6:04 am

where can i download Auto Desk Maya?i downloaded Maya install files but it has been corrupted.elsman,can you give me a link for it?thank you Pleasee

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Re: Deep exploration 5.7 (requested)

Post by CometStrife on Wed Nov 09, 2011 6:32 am

get the student version. Google is God.

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Re: Deep exploration 5.7 (requested)

Post by Guest on Wed Nov 09, 2011 4:52 pm

I need some help, the trail has ended for my DE and I cant do anything with a lisence
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Re: Deep exploration 5.7 (requested)

Post by Guest on Wed Nov 09, 2011 7:04 pm

-Uninstall it
-Drag the crack patch over the intalller
-Run the installer then when it is installing click and run the crack patch
-the patch should say ok
-do it while it is installing not after

(Or at least this worked for me)

It was thanks to the words of Kira I was able to figure it out
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Re: Deep exploration 5.7 (requested)

Post by Miguel Aiman on Wed Dec 28, 2011 11:23 pm

Do I have to encrypt the parts first? All my files are read as 'corrupt'.

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Re: Deep exploration 5.7 (requested)

Post by Guest on Sat Jan 14, 2012 12:48 pm

well if no one mind's can i just change the old mod's a little bit like stike freedom head and aile stike's backpack and colur just tell me if i can.

thank's dude/gal gqersgh
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Re: Deep exploration 5.7 (requested)

Post by Guest on Sat Jan 14, 2012 1:01 pm

wait!!!!!!!! i can't it's so biggggggg 200 mb noo
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Re: Deep exploration 5.7 (requested)

Post by Guest on Tue Mar 20, 2012 4:24 am

Allright thanks finally i can mod :D :D :D <3
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Re: Deep exploration 5.7 (requested)

Post by Guest on Sat Sep 22, 2012 1:08 pm

Thank you so good
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Re: Deep exploration 5.7 (requested)

Post by Guest on Sat Sep 22, 2012 2:55 pm

thanks
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Re: Deep exploration 5.7 (requested)

Post by Guest on Sat Sep 22, 2012 2:57 pm

Uhh Dark, no offense but hold off on double/Triple posting ok?
if you have something to say without any other post in way, make your edit on your post please.
thank you.
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Re: Deep exploration 5.7 (requested)

Post by InfinitasImpetum on Sat Sep 22, 2012 3:21 pm

uh Amon look at the date when those were posted.

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Re: Deep exploration 5.7 (requested)

Post by Guest on Sat Sep 22, 2012 6:03 pm

Again making sure in case he's STILL around.
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Re: Deep exploration 5.7 (requested)

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