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[Tutorial] Simple .ANI Tutorial

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Post by CometStrife Fri Jul 22, 2011 5:27 am

it just means strafe left/right

you can't really make a strafe longer, unless you change the tail.dat to something else
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Post by Guest Fri Jul 22, 2011 5:49 am

where to i edit that?, im a noob ._., no idea where to edit it
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Post by CometStrife Fri Jul 22, 2011 6:15 am

you understand what i'm trying to say? if yes you should know that you cannot extend the time, but you can only improve the speed
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Post by CometStrife Fri Jul 22, 2011 6:17 am

Mocchikins wrote:Just a question? What are the values or strings for movement and disappearing?

When you move you disappear like what Deathscythe does.

those are .hod editing
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Post by CometStrife Fri Jul 22, 2011 7:13 am

Added Detailed Beam Editing
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Post by Guest Fri Jul 22, 2011 7:52 am

raiden wrote:where to i edit that?, im a noob ._., no idea where to edit it

If you open tail.dat on the corresponding folders like 09, 10, 11, 12 using the hex editor. You'll probably see something like this on most of them.

Code:
    ÍÌL>ø  '‰º”¼g‚Ì‚Ý
IF(@int[151]  ,==,    0);

Move=(0,STOP,0.36f);
Force=(0,STOP,0);
BURNER(0);
BURNER(1);
BURNER(3);
BURNER(4);
BURNER(5);
BURNER(7);
GvEnable=0;

LockBodyUpTarget(-1,-1);
LockBodyDownTarget(-1,-1);
CamEffect=0;

ENDIF;

×#<ö  '‰º”¼g‚Ì‚Ý
IF(@int[151]  ,==,    0);

Move=(0,0,0.36f);
BURNER(0);
BURNER(1);
BURNER(3);
BURNER(4);
BURNER(5);
BURNER(7);
GvEnable=0;

RunProc2(0,62,  18,3,250,250,0,0,0,0,0,0);
RunProc2(0,62,  19,3,250,250,0,0,0,0,0,0);

ENDIF;
@B    ž  '‰º”¼g‚Ì‚Ý
IF(@int[151]  ,==,    0);

Move=(0,0,0.36f);
BURNER(0);
BURNER(1);
BURNER(3);
BURNER(4);
BURNER(5);
BURNER(7);
GvEnable=0;


ENDIF;

Or in general... probably like this.

[Tutorial] Simple .ANI Tutorial - Page 9 Wews

If you do see the similarities. Press Ctrl+F on the keyboard and search for Text string Move.

Now you'll probably see Move=(0,STOP,0.36f); or something related. Now edit the numbers before the f with values not higher than 99.

For prolonging how long the side dash is... I think it's possible by merging the script idea behind folder 22. Though it will be a pain in the arse for sure. x_x Though for now, it isn't (I think). Pleasee
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Post by Guest Thu Jul 28, 2011 8:13 am

hmmm...it looks dificult
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Post by Guest Sat Aug 06, 2011 2:32 am

@Zeler.

Can you give a small idea regarding hod editing. It would really help. :D
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Post by CometStrife Sat Aug 06, 2011 6:31 am

I quit windom modding, so no
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Post by Guest Sat Aug 06, 2011 6:35 am

Zeler wrote:I quit windom modding, so no

Thanks anyway. Good luck.
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Post by Guest Sat Aug 06, 2011 9:11 am

when i try to decrypt .ani i have such error
"Run-time error '75'
Path/File access error"

Everything installed according to the guide and i even try to use simple directories like x:/Ani editor,but error is same

I use Win 7 x64

I tryed a lot of things and asked at the amecha forum but my problem is still same
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Post by CometStrife Sat Aug 06, 2011 9:52 am

use applocale
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Post by Guest Sat Aug 06, 2011 10:15 am

Of course i use. As i say i do everyting according to guide


Last edited by Derwing on Sun Aug 07, 2011 4:13 am; edited 1 time in total
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Post by CometStrife Sun Aug 07, 2011 1:53 am

pictures would hhelp, you are making no sense.

@mocchikins
the simplest hint i can give you is, you can switch position datas. The next one requires half an hour of my life, which i can use to complete my economics homework
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Post by Guest Sun Aug 07, 2011 2:18 am

Zeler wrote:pictures would hhelp, you are making no sense.

@mocchikins
the simplest hint i can give you is, you can switch position datas. The next one requires half an hour of my life, which i can use to complete my economics homework

Thanks for the tip. I actually got the parts to switch a bit, progress is progress. Anyway, good luck and God bless on your studies and IRL stuff. Dude! Good Job!
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Post by CometStrife Sun Aug 07, 2011 3:37 am

thanks for your thanks :D
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Post by Guest Sun Aug 07, 2011 4:17 am

Here the picture
[Tutorial] Simple .ANI Tutorial - Page 9 3fca4d0b2244
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Post by CometStrife Sun Aug 07, 2011 4:58 am

are you trying to decrypt v2.000 and above script.ani? It won't work for your info
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Post by Guest Sun Aug 07, 2011 5:27 am

1.004,2.000+ and even default .ani show the same error.I already tryed few times to to redownload applocale,but useless
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Post by CometStrife Sun Aug 07, 2011 5:35 am

i guess your computer hates you then, anyway you can only decrypt .ani version 1.005~1.009...
So OF COURSE the error exists
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Post by Guest Sun Aug 07, 2011 5:46 am

Derwing wrote:1.004,2.000+ and even default .ani show the same error.I already tryed few times to to redownload applocale,but useless

Try it on a 32-Bit OS.
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Post by Guest Sun Aug 07, 2011 6:01 am

Looks like its the only way left)
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Post by CometStrife Sun Aug 07, 2011 7:06 am

i'm using 64 and it works
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Post by Guest Sun Aug 07, 2011 11:44 am

The answer was soo easy..dumb actually.. I found another version of encrypter by accident in one of the frame folder,and now its work =) Anyway thank you for your time and advices.
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Post by Guest Sun Aug 07, 2011 11:48 am

wait as in an encryptor that can open up the PUK ani scripts?
Also can I get this ANI tutorial in Word format?
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