[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

View previous topic View next topic Go down

[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

Post by Sankarea on Tue Oct 23, 2012 2:32 am

Some Mods That Have Funnel Or Throw Boomerang That Crashed On 2.008,Now I Will Tell You How To Fix
Example Used:Pain's Destiny Crashed On 2.008 When Used Boomerang Skill
Step 1:Open Transcoder Tool And Decode The Whole Mod Folder



Step 2:Open Your Root File With Deep Exploration,If The Root Was Seperated Like This,Collapse Them Into One,And Save



Note:After Collapsed,Don't Forget To Check The Position Of Root File Before Save



Step 3:Now Copy The Root File Model That Collapsed,Then Open Your Funnel/Boomrang Model File,And Paste,You Will Have Something Like This,Scale It Until The Root File Model Can't Be Seen



Step 4:Now Drop Material That Root File Is Using To Your Funnel/Boomerang Model,Delete The Old Material That Boomrang Used,If Done Correctly,You Will Have Something Like This



Step 5:Now Collapse Your Boomerang Model And Your Root File Model Into One Model,And Save It,And Don't Forget To Check The Position Of Material



Step 6:Encode The Whole Mod Again,Then Open Your Game And See Result.If You Done Correctly All Steps,You Will Have Something Like This^^



You See?Now It Won't Cause Your Game Crash Anymore,Have Fun^^

__________________________________________________________________________________________
avatar
Sankarea
(20%)-Lv8
(20%)-Lv8

Posts : 2575
Join date : 2011-06-08
Age : 21
Currently : Al-Revis Academy

View user profile

Back to top Go down

Re: [Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

Post by Guest on Tue Oct 23, 2012 7:23 am

This is very helpful KY! Thanks! BTW, that was a nice desktop you had... (refer to first pic!) ^^

Question!: Does this mean ALL mods which feature boomerang/funnel attacks had problems only because of 3D model problem like this?
avatar
Guest
Guest


Back to top Go down

Re: [Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

Post by Sankarea on Tue Oct 23, 2012 7:25 am

almost related to 3D Model,some crash was occured because of script^^

__________________________________________________________________________________________
avatar
Sankarea
(20%)-Lv8
(20%)-Lv8

Posts : 2575
Join date : 2011-06-08
Age : 21
Currently : Al-Revis Academy

View user profile

Back to top Go down

Re: [Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

Post by N- 打具ヴぁーぜ場 on Wed Oct 24, 2012 12:49 am

Yeah.Kira Thanks for the tutorial this thing realy help me to get More Dragoon system in 2.008
XD

__________________________________________________________________________________________


SDGO IGN(SEA):EichiroKun,ShinAsukka,HeeroYuyy
SDGO INA:CNLockonStratos
avatar
N- 打具ヴぁーぜ場
(20%)-Lv5
(20%)-Lv5

Posts : 542
Join date : 2012-07-17
Age : 17
Currently : INDONESIA

View user profile http://www.voca-night-class.indonesianforum.net

Back to top Go down

Re: [Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

Post by Guest on Sat Oct 27, 2012 12:20 am

Actually I mentioned this on Amecha and the FB group that 3d object with the same root as the body will crash due to Windom 2.008 coding.

To prove this idea. Just copy a .x files from a different mech and replace the funnels on the SF and poof weird funnels, working SF on 2.008 or boomerang thrown on destiny.
avatar
Guest
Guest


Back to top Go down

Re: [Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum