Unity Experiments
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Ebgundam
InfinitasImpetum
6 posters
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Unity Experiments
been working with code in unity and managed to create generated terrain.
Created all from code.
and terrain is capable of being destructible.
Created all from code.
and terrain is capable of being destructible.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Unity Experiments
Destructable Environment you say?
Wow
Mugen, you just keep amazing me.
Cant wait to see more from yew :)
Wow
Mugen, you just keep amazing me.
Cant wait to see more from yew :)
Re: Unity Experiments
made it from a tutorial on creating voxel terrain. but it didn't have instructions on how to smooth the terrain or create caves. that i had to figure out myself.
the terrain data is stored in a 3 dimensional table and using that it generates the mesh. but thats not all thats going on. the table is generate through some complex algorithms. if your curious there is a way to smooth that terrain but it gets complicated and difficult for texturing.
the terrain data is stored in a 3 dimensional table and using that it generates the mesh. but thats not all thats going on. the table is generate through some complex algorithms. if your curious there is a way to smooth that terrain but it gets complicated and difficult for texturing.
InfinitasImpetum- (0%)-Lv8
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Re: Unity Experiments
this is looking more promising each update. Nice work!
Casval- (40%)-Lv6
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Currently : Air Forcing
Re: Unity Experiments
This is... the future!
Miguel Aiman- (10%)-Lv7
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Currently : (MIA)
Re: Unity Experiments
Is the map going to be interactive? Eg. Land mounted guns that shoots at you
CometStrife- (40%)-Lv7
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Re: Unity Experiments
@aesreal
i was just experimenting to learn how to create voxel worlds like minecraft. so basically that picture is all of what i done.
but i am making a game using voxels so far its still in coding stage.
i was just experimenting to learn how to create voxel worlds like minecraft. so basically that picture is all of what i done.
but i am making a game using voxels so far its still in coding stage.
InfinitasImpetum- (0%)-Lv8
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Join date : 2012-05-30
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Re: Unity Experiments
more experiments this time i added 45 degree angle creation to terrain gen.
(this is my own implementation but its incomplete.)
with the cave gen removed and slightly tweaked code
(this is my own implementation but its incomplete.)
with the cave gen removed and slightly tweaked code
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Similar topics
» Unity Voxel Experiments
» Ogre Mesh and Skeleton XML Loader (Unity Engine)
» RGB Color Swap and Grayscale Shader (Unity Engine)
» Ogre Mesh and Skeleton XML Loader (Unity Engine)
» RGB Color Swap and Grayscale Shader (Unity Engine)
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