X-Frames: Development thread
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X-Frames: Development thread
What has been done:
Camera is coded may need tweaking later.
basic movement around enemy coded.
base skeleton done.
Currently working on:
currently working on obj to prt converter.
Coming next:
load prt into unity scene
To do:
alot
Camera is coded may need tweaking later.
basic movement around enemy coded.
base skeleton done.
Currently working on:
currently working on obj to prt converter.
Coming next:
load prt into unity scene
To do:
alot
Last edited by InfinitasImpetum on Thu Sep 04, 2014 6:03 pm; edited 1 time in total
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: X-Frames: Development thread
update:
prt file converter should be ready for testing soon, sometime this week. testing will see if model loads and attaches to skeleton. also when converting to prt you will have to load it up in special finalizer app to finalize the conversion. this finalizer app will load and view the model. i might merge the converter and finalizer into 1 program. shouldn't be that difficult cause i coded the converter to be easily ported into unity without trouble.
prt file converter should be ready for testing soon, sometime this week. testing will see if model loads and attaches to skeleton. also when converting to prt you will have to load it up in special finalizer app to finalize the conversion. this finalizer app will load and view the model. i might merge the converter and finalizer into 1 program. shouldn't be that difficult cause i coded the converter to be easily ported into unity without trouble.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: X-Frames: Development thread
got a part file loaded into unity and experimented with a mecha lab setup. possibly last update on winz
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: X-Frames: Development thread
1-2 weeks for first release to come out.
part converter is done. game renamed to X-Frames
1st release contents:
-editor stuff for creating your own parts.
-mecha creation system minus the weapons and shield. (just mix and match parts and recolor them)
2nd release planned content:
-save/loading of your own mechs you created in creation.
-test your mech in a simple movement demo to see how it performs.
part converter is done. game renamed to X-Frames
1st release contents:
-editor stuff for creating your own parts.
-mecha creation system minus the weapons and shield. (just mix and match parts and recolor them)
2nd release planned content:
-save/loading of your own mechs you created in creation.
-test your mech in a simple movement demo to see how it performs.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: X-Frames: Development thread
Project will Resume Soon after Cancelling do to being picky. i have decided to put up with unable to give modders the ability to mod the animations. though i found an alternative solution that might work. this solution won't be implemented right away.
also unity 4.6 just got out of beta and is officially released. i am targeting to port this over to unity 5 when it releases too.
also unity 4.6 just got out of beta and is officially released. i am targeting to port this over to unity 5 when it releases too.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
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