Project UKWinz DEV Thread
4 posters
Page 3 of 5
Page 3 of 5 • 1, 2, 3, 4, 5
Re: Project UKWinz DEV Thread
it works lol... well its proof of concept i guess , make sure to always backup your work dude...always
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
now to try to create a script similar to what i see in that project for our project. i like the way it works.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
stop everything you're doing... i quit, i suck at this XD
this is ridiculous... it takes way to long to create a few animation... i didnt redraw anything just "messed" with the perspective, surely it would have been better if i had redrawn the parts to position them better...
*starts digging his own grave*
this is ridiculous... it takes way to long to create a few animation... i didnt redraw anything just "messed" with the perspective, surely it would have been better if i had redrawn the parts to position them better...
*starts digging his own grave*
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
LOL!!!!
atleast you tried that what counts.
atleast you tried that what counts.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
ill give it another shot tomorrow... this is too depressing, ill redraw something a little more simpler and animate it better, not using photoshop like i just did... i hate ps
(i was following the tutorial u gave me...kinda)
(i was following the tutorial u gave me...kinda)
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
you have existing sprites to use as a basis. if needed.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
yea i'll post my progress on this and tell you how comfortable or not im getting with this, i see how animation works and all, it can be interesting, but i gotta learn my part before anything else...
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
i'll start with hovering as you said, walking is kinda tough for a beginner like meh, i can see the beam animation beam really easy so no prob there, hovering is doable so lets go for that
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
sprites need to look better or my motivation will be low.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
facepalmInfinitasImpetum wrote:sprites need to look better or my motivation will be low.
where to begin... i did za sprite in 5 sec? i only wanted to test the walking animation on photoshop?
LOL
here's a sprite i did in 4 minutes , again that's just for an animation test, nothing final, the final ,sprite will look amazing i swear
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
i give you 10/10. looks good. also check out the program graphics gale.
http://www.humanbalance.net/gale/us/
http://www.humanbalance.net/gale/us/
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
thanks, i swear you wont be disappointed we're gonna make this OUR projet and we can have any design we want, im just learning but i can do it i think..
here is some of the progress
i wanted the hair to fly in the wind
spritesheet of it is: ...imo it couldve looked a little better if the leg were moving as well, for next time!
btw, i'll look at your link, thanks
edit: i loled so hard when i realized you thought THIS:was our final product, im gonna troll you forever with this
here is some of the progress
i wanted the hair to fly in the wind
spritesheet of it is: ...imo it couldve looked a little better if the leg were moving as well, for next time!
btw, i'll look at your link, thanks
edit: i loled so hard when i realized you thought THIS:was our final product, im gonna troll you forever with this
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
00f wrote:
edit: i loled so hard when i realized you thought THIS:was our final product, im gonna troll you forever with this
then i might say "i quit"
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
are you threatening meh? i was the admin of this place...nevermind, but cmon that's low!InfinitasImpetum wrote:00f wrote:
edit: i loled so hard when i realized you thought THIS:was our final product, im gonna troll you forever with this
then i might say "i quit"
when i said i quit i was kidding of course XD, i hope you got that? it was an overreaction but i wasn't serious for a sec, i did a few speeches about the great ideas we had for the game just before that, im not quitting like that...i dont quit easily
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
i was joking on my statement.....
anyway another script is done. next up movement script.
anyway another script is done. next up movement script.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
we talk about a new game plus. i want to add a new game extreme which gets unlocked after beating new game plus.
new game plus has enemies with better AI.
new game extreme has everything new game plus has but if you get hit, it effects not only your health bar but you boost and/or sp will go down or lower. actually boost might get forced overheat, if overheating is enabled.
also want to add overheating when you boost goes down as an optional feature for difficulty. also hardened enemy optional feature which doubles the health of enemies to make them hard to fight. SP will have an option to be disabled too as a extra bonus diffculty too.
boost overheat, hardened enemies and disabling SP will all be optional stuff to add to gameplay for a challenge.
new game plus has enemies with better AI.
new game extreme has everything new game plus has but if you get hit, it effects not only your health bar but you boost and/or sp will go down or lower. actually boost might get forced overheat, if overheating is enabled.
also want to add overheating when you boost goes down as an optional feature for difficulty. also hardened enemy optional feature which doubles the health of enemies to make them hard to fight. SP will have an option to be disabled too as a extra bonus diffculty too.
boost overheat, hardened enemies and disabling SP will all be optional stuff to add to gameplay for a challenge.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
awesome,InfinitasImpetum wrote:we talk about a new game plus. i want to add a new game extreme which gets unlocked after beating new game plus.
new game plus has enemies with better AI.
new game extreme has everything new game plus has but if you get hit, it effects not only your health bar but you boost and/or sp will go down or lower. actually boost might get forced overheat, if overheating is enabled.
also want to add overheating when you boost goes down as an optional feature for difficulty. also hardened enemy optional feature which doubles the health of enemies to make them hard to fight. SP will have an option to be disabled too as a extra bonus diffculty too.
boost overheat, hardened enemies and disabling SP will all be optional stuff to add to gameplay for a challenge.
so we'll have new g + and an Extreme mode for extra challange huh? maybe unlcok the Extrme mode at the same time as g+ ...the game will be long hopefully.
can we make an arena mode and a local vs mode? (in selected arena stage we'll make (similar to a smashbros stage i guess)
also can you use the X button (in the middle of the controller) of the xbox360 controller to transform?
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
you can't use the center button at all for in games on 360 controller. its a reserved button for stuff.
arena mode and local vs i was planning also.
i think we should switch to level selection when you beat a level you unlock plus mode. beat it in plus mode and you unlock extreme mode.
level are unlock in order by beating previous level to it. as in you need to beat level 1 to play 2 and beat level 2 to play level 3 so on....
arena mode and local vs i was planning also.
i think we should switch to level selection when you beat a level you unlock plus mode. beat it in plus mode and you unlock extreme mode.
level are unlock in order by beating previous level to it. as in you need to beat level 1 to play 2 and beat level 2 to play level 3 so on....
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
.............................
MOTHERFUCKING UNITY IS FUCKING NOT WORKING CORRECTLY. SOME UPDATE BROKE GETCOMPONENT..................................................FUCK IT.................
not quiting might hold off until a fix comes along or switch engines.
MOTHERFUCKING UNITY IS FUCKING NOT WORKING CORRECTLY. SOME UPDATE BROKE GETCOMPONENT..................................................FUCK IT.................
not quiting might hold off until a fix comes along or switch engines.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
can you make it so you can come back to previous level if you want and grind some more? the game is gonna be rpg right? (aka level up of stats like speed, boost quantity, attack, weapon found during exploration)
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
O___OInfinitasImpetum wrote:.............................
MOTHERFUCKING UNITY IS FUCKING NOT WORKING CORRECTLY. SOME UPDATE BROKE GETCOMPONENT..................................................FUCK IT.................
not quiting might hold off until a fix comes along or switch engines.
wh...whuuuut.... what the hell is happenin on your side of the earth bro? can you use...another tool? is unity broken forever or is it just hickups? cause if so you just need to save your work frequently right?
just download a downgrade version right? get it on torrents or something...
did you loose much? (again)
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
00f wrote:can you make it so you can come back to previous level if you want and grind some more? the game is gonna be rpg right? (aka level up of stats like speed, boost quantity, attack, weapon found during exploration)
i said level select so of course you can. currently i can't continue do to unity being bugged. its a compiler bugged. nothing big.
ok, nothing serious where i have loss of code. but its a roadblock.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
oh my bad yea i missed that part, ok coolInfinitasImpetum wrote:00f wrote:can you make it so you can come back to previous level if you want and grind some more? the game is gonna be rpg right? (aka level up of stats like speed, boost quantity, attack, weapon found during exploration)
i said level select so of course you can. currently i can't continue do to unity being bugged. its a compiler bugged. nothing big.
i just went there:
http://unity3d.com/pages/2d-power
i didnt know what it was apparently its a pretty big thing like the big devs are using? if you download an older version of unity or something won't it fix the prob? idk, just take a break maybe... the project is gonna take time anyway, i'll need monthes to do all the animations of all the mechs and leanr how to make one walk properly and all... lol
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Re: Project UKWinz DEV Thread
focus on getting a full mech done. then move to others. plus there are enemies to do.
here is my plan on what you should do.
get 1 mech fully done.
get a couple enemies 2-3 done. they don't need alot of animations.
well might need small stuff like a tileset done and small items like upgrades.
after those are done you should be ok to do anything you want towards the game.
here is my plan on what you should do.
get 1 mech fully done.
get a couple enemies 2-3 done. they don't need alot of animations.
well might need small stuff like a tileset done and small items like upgrades.
after those are done you should be ok to do anything you want towards the game.
InfinitasImpetum- (0%)-Lv8
- Posts : 2162
Join date : 2012-05-30
Age : 34
Re: Project UKWinz DEV Thread
yea i agree, for now im still focusing on deisgns, mech design will decide if the game will appeal or not so if we want to be millionaires like the minecraft creators ... im kidding but i need to practise and get he designs done firs,t than hope on to what you said and then do the maps... those will be interesting i think, i want BIG maps, ...again, like a castlevania, let's say 1 level is like 1/4 of a catlevania map.InfinitasImpetum wrote:focus on getting a full mech done. then move to others. plus there are enemies to do.
here is my plan on what you should do.
get 1 mech fully done.
get a couple enemies 2-3 done. they don't need alot of animations.
well might need small stuff like a tileset done and small items like upgrades.
after those are done you should be ok to do anything you want towards the game.
for a reference, this size is good:
http://th00.deviantart.net/fs71/PRE/f/2010/078/d/f/Castlevania_AoS_full_map_by_TacDrol.png
just so you know the scale is like this:
https://clauzzen.files.wordpress.com/2011/07/symphony-of-the-night-screenshot-2.jpg
00f- (90%)-Lv4
- Posts : 505
Join date : 2014-11-06
Currently : Japan
Page 3 of 5 • 1, 2, 3, 4, 5
Similar topics
» UKWINZ Designs n Sprites thread
» Might go back to 3D project
» Project Nimbus fan trailer
» EXVS2 Mod Project Nobody Asked For
» My first photoshop project for school
» Might go back to 3D project
» Project Nimbus fan trailer
» EXVS2 Mod Project Nobody Asked For
» My first photoshop project for school
Page 3 of 5
Permissions in this forum:
You cannot reply to topics in this forum