should i use windoms mechs to test my game.
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should i use windoms mechs to test my game.
well, getting opinion. i really don't want to. getting original mechs in is what i rather do. though i hate modeling mechs. i do better with humans.
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
yes god damnit, you want this to take FOREVER? get the steps right, fix your shit, once the damn windoms are flyin we find you the best 3D modelers on the face of this planet.
i told you since day 1! don't slow your work cause of modeling, that's just the cover of the book, the final step.
i told you since day 1! don't slow your work cause of modeling, that's just the cover of the book, the final step.
00f- (90%)-Lv4
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Re: should i use windoms mechs to test my game.
Yes. If the engine not works as it should work, there is no point to make models. Test it with a Windom, and if it works you can start making the original characters.
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Re: should i use windoms mechs to test my game.
its being made in unity. i have an idea how to give modding to unity games.Endymion wrote:Yes. If the engine not works as it should work, there is no point to make models. Test it with a Windom, and if it works you can start making the original characters.
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
The Unity is very flexible engine, and there are already some mech based project showcase like Armed Core Vengeance Day. Here is the game, maybe you see soemthing useful in it. Download link is in the description.
Guest- Guest
Re: should i use windoms mechs to test my game.
guess i have to piece them together in blender.
i am stopping SV for this game. seems SV is not gaining much footing and a fresh series similar but with new stuff is probably whats needed.
i am stopping SV for this game. seems SV is not gaining much footing and a fresh series similar but with new stuff is probably whats needed.
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
decided not using anything from windom. i will find some other existing model to use though.
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
i don't want to give an impression i am trying to continue windom. this why i decided this. but i will use existing models.
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00f- (90%)-Lv4
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Re: should i use windoms mechs to test my game.
thats if i can find one......
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
https://kat.cr/naruto-shippuden-ultimate-ninja-storm-4-codex-t12022087.html
00f- (90%)-Lv4
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Re: should i use windoms mechs to test my game.
got the game already bought it 2 months again. XD00f wrote:https://kat.cr/naruto-shippuden-ultimate-ninja-storm-4-codex-t12022087.html
played already 7 hours and beat the story
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
whaaaaa, i didn't even know it was out. lol is it good? is it the best storm game?
btw check this out:
https://i.imgur.com/gvgmbmw.jpg
btw check this out:
https://i.imgur.com/gvgmbmw.jpg
00f- (90%)-Lv4
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Re: should i use windoms mechs to test my game.
I not like the Naruto, but thanks for the link. I like the Bubblegum Crisis and the Sailor Moon (the old cartoon version). :D
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Re: should i use windoms mechs to test my game.
they finally added a feature i wanted. you can switch out your assist characters now with main controlled one. as for rest it feels the same as full burst.00f wrote:whaaaaa, i didn't even know it was out. lol is it good? is it the best storm game?
btw check this out:
https://i.imgur.com/gvgmbmw.jpg
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
th fuck is full burst?
00f- (90%)-Lv4
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Re: should i use windoms mechs to test my game.
storm 3 fullburst00f wrote:th fuck is full burst?
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
oh yea, i forgot there was 2 storm 3... you got me confused with gundam lol, actually i did play full burst cause that was the only pc release of the 3rd.
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Re: should i use windoms mechs to test my game.
i am having issues with getting a mech. so decided to wait until rel can get me one of his thats properly setup.
i am moving on to a different project but should be using similar code so when time comes i can recycle the code i use for this other game.
i am moving on to a different project but should be using similar code so when time comes i can recycle the code i use for this other game.
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
check this model sheet i am working on. side views are a pain to do. did this on my tablet.00f wrote:whaaaaa, i didn't even know it was out. lol is it good? is it the best storm game?
btw check this out:
https://i.imgur.com/gvgmbmw.jpg
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
Looks good for me. It looks like a female model. If this be a mech it will be like the Mahou Majin Linux. :D
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Re: should i use windoms mechs to test my game.
i tried drawing a mech. failed. i am better with organic stuff than mechanical.Endymion wrote:Looks good for me. It looks like a female model. If this be a mech it will be like the Mahou Majin Linux. :D
InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
Oh I see. The truth is that: me too. I never was able to draw even a straight sword.
But no one say a mech must looks like a samurai made from cubes. I think you already seen the Evangelion, that has organic mechs, basically cybernetic titans.Madou Ou Granzort and Mashin Eiyuuden Wataru has an unique concept of mechs too. Let your imagination fly.
But no one say a mech must looks like a samurai made from cubes. I think you already seen the Evangelion, that has organic mechs, basically cybernetic titans.Madou Ou Granzort and Mashin Eiyuuden Wataru has an unique concept of mechs too. Let your imagination fly.
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InfinitasImpetum- (0%)-Lv8
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Re: should i use windoms mechs to test my game.
build some plamo to get that blocky info in your head, then use an actual ruler to shape your mechs, stop thinking with curves, the curves come to smooth out some of the angle later on
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