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[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

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[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix Empty [Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix

Post by Sankarea Tue Oct 23, 2012 2:32 am

Some Mods That Have Funnel Or Throw Boomerang That Crashed On 2.008,Now I Will Tell You How To Fix
Example Used:Pain's Destiny Crashed On 2.008 When Used Boomerang Skill
Step 1:Open Transcoder Tool And Decode The Whole Mod Folder

[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix Step_110

Step 2:Open Your Root File With Deep Exploration,If The Root Was Seperated Like This,Collapse Them Into One,And Save

[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix Step_210

Note:After Collapsed,Don't Forget To Check The Position Of Root File Before Save

[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix Step_410

Step 3:Now Copy The Root File Model That Collapsed,Then Open Your Funnel/Boomrang Model File,And Paste,You Will Have Something Like This,Scale It Until The Root File Model Can't Be Seen

[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix Step_510

Step 4:Now Drop Material That Root File Is Using To Your Funnel/Boomerang Model,Delete The Old Material That Boomrang Used,If Done Correctly,You Will Have Something Like This

[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix Step_610

Step 5:Now Collapse Your Boomerang Model And Your Root File Model Into One Model,And Save It,And Don't Forget To Check The Position Of Material

[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix Step_710

Step 6:Encode The Whole Mod Again,Then Open Your Game And See Result.If You Done Correctly All Steps,You Will Have Something Like This^^

[Tutorial] Funnel/Boomerang Throw Crashed On 2.008 Fix Step_810

You See?Now It Won't Cause Your Game Crash Anymore,Have Fun^^
Sankarea
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Post by Guest Tue Oct 23, 2012 7:23 am

This is very helpful KY! Thanks! BTW, that was a nice desktop you had... (refer to first pic!) ^^

Question!: Does this mean ALL mods which feature boomerang/funnel attacks had problems only because of 3D model problem like this?
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Post by Sankarea Tue Oct 23, 2012 7:25 am

almost related to 3D Model,some crash was occured because of script^^
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Post by N- 打具ヴぁーぜ場 Wed Oct 24, 2012 12:49 am

Yeah.Kira Thanks for the tutorial this thing realy help me to get More Dragoon system in 2.008
XD
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Post by Guest Sat Oct 27, 2012 12:20 am

Actually I mentioned this on Amecha and the FB group that 3d object with the same root as the body will crash due to Windom 2.008 coding.

To prove this idea. Just copy a .x files from a different mech and replace the funnels on the SF and poof weird funnels, working SF on 2.008 or boomerang thrown on destiny.
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