Zone of the Mecha (upcoming game in the works)
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mangak (GONE)
InfinitasImpetum
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Zone of the Mecha (upcoming game in the works)
Zone of the Mecha is a game in the works that will allow members to submit custom mechs they are interested in seeing in the game. members if they want can help with asset creation my animating the mechs or prepping it for input into the game. there will be no modding at first instead i and members of my team will work with members to help get there mech into the game. as for modding that takes time and i want to get a game out. the moddable system might come later though. details about model submission will be given later after first gameplay demo is released.
details about the Game:
- inspiration for the game design comes from gundam vs gundam series, windom xp, and dragonball tenkaichi.
- we are using Free version of Unity Engine to make the game.
current development progress:
first mecha modeled out and prepped for animating. needs animations.
Basic Camera behavior coded.
Movement Code is next.
Current people on the team:
InfinitasImpetum
Helldiver450(kyubey)
details about the Game:
- inspiration for the game design comes from gundam vs gundam series, windom xp, and dragonball tenkaichi.
- we are using Free version of Unity Engine to make the game.
current development progress:
first mecha modeled out and prepped for animating. needs animations.
Basic Camera behavior coded.
Movement Code is next.
Current people on the team:
InfinitasImpetum
Helldiver450(kyubey)
InfinitasImpetum- (0%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
no movement yet, but camera is done and mecha imported.
InfinitasImpetum- (0%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
you're gonna program the movements/ attacks?
you feel comfortable with that?
dude...you need to add Break Blade units...i want delphine in there! XD
you feel comfortable with that?
dude...you need to add Break Blade units...i want delphine in there! XD
Re: Zone of the Mecha (upcoming game in the works)
delpine can't fly would be restricted to ground maps. i plan to support zero gravity maps and have a system for full movement in them.
InfinitasImpetum- (0%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
lol, sounds like you're progressing fast lately, keep it up.
do the Code geass units then, they should work great for what you are trying to accomplish, the albion and all... fans will jump on your game instantly
i would almost want my Nephir gundam in there, but ...the cape/cloth animation is impossibly hard to program i guess, only games like assassin creed can have realistic cloth animation so there has to be some trick to it... not crossbone gundam either i guess (let's face it the hard "block" cloth was ugly as heck in UKxp)
do the Code geass units then, they should work great for what you are trying to accomplish, the albion and all... fans will jump on your game instantly
i would almost want my Nephir gundam in there, but ...the cape/cloth animation is impossibly hard to program i guess, only games like assassin creed can have realistic cloth animation so there has to be some trick to it... not crossbone gundam either i guess (let's face it the hard "block" cloth was ugly as heck in UKxp)
Re: Zone of the Mecha (upcoming game in the works)
hey mugen if you do movements for gundams you should probably do movements like the ACE game
at least for the winged ones
at least for the winged ones
Ebgundam- (70%)-Lv7
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Re: Zone of the Mecha (upcoming game in the works)
mangakaninja wrote:
i would almost want my Nephir gundam in there, but ...the cape/cloth animation is impossibly hard to program i guess, only games like assassin creed can have realistic cloth animation so there has to be some trick to it... not crossbone gundam either i guess (let's face it the hard "block" cloth was ugly as heck in UKxp)
cloth physics can be done in unity. and if you want anything in the game the model has to be not a rip. but actually modelled out.
@EB
control style is going to be same for all mechs. when i meant movement i mean behavior and how it moves in the level. i will look at ACE movements though. my goal is keep some of the windom xp and gvg control/movement feel but add support for zero gravity maps. looked at it. sorry eb not going too. but zero gravity maps might have movement similar to that.
here is something about maps:
-each map has its own gravity value that effects each mech. unlike windom xp and gvg they use the same gravity for all maps. this is able to change so you can possibly make moon maps with moon like gravity. also this is good for having both zero gravity maps and maps with gravity.
- each maps determines how boost will be consumed. there are 2 types of boosts low profile and high profile.
InfinitasImpetum- (0%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
sounds like a good project
Sankarea- (20%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
oh god please map the triangle button to target, i always use that for targets, much more natural, i'd hate to use O for target
Re: Zone of the Mecha (upcoming game in the works)
just remap the controls if you have too, i will be including that option. anyway there will be keyboard support. the image is just the layout.mangakaninja wrote:oh god please map the triangle button to target, i always use that for targets, much more natural, i'd hate to use O for target
before end of this day i will have a simple movement demo, showing off the camera.
InfinitasImpetum- (0%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
WE HAVE MOVEMENT!!!
InfinitasImpetum- (0%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
oh alright mugen, and also im going to make my first model lol
and this is the unit im going to attempt to make
Wing Gundam Fenice Rinascita
edit: wow that looks great!!!!
and this is the unit im going to attempt to make
Wing Gundam Fenice Rinascita
edit: wow that looks great!!!!
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Re: Zone of the Mecha (upcoming game in the works)
if your model turns out good. i am willing to put it ingame. when i start to add more mechs.
well, i can't do anymore work until helly gets some animation done for me or attempt to do them myself.
might start on gun fire animation, thats going to be a pain being its going to have to be a procedural animation
well, i can't do anymore work until helly gets some animation done for me or attempt to do them myself.
might start on gun fire animation, thats going to be a pain being its going to have to be a procedural animation
InfinitasImpetum- (0%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
so only way modding will be possible for the future is if i script non mecha specific. in simple terms scripts need to be universal so far its going good all my scripts can be put on new mechs easily. though the firing animation is getting tricky. i am forced to procedurally create it on the fly.
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Re: Zone of the Mecha (upcoming game in the works)
so what if i told you i could bring gundam breaker like customization to this game in the future. not going to guarantee it so don't get hyped about until i actually do it.
InfinitasImpetum- (0%)-Lv8
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Ebgundam- (70%)-Lv7
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Re: Zone of the Mecha (upcoming game in the works)
if this does well, i am thinking android port.
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Re: Zone of the Mecha (upcoming game in the works)
wow there, wait a minute, don't rush this, you need to focus on PC, there is no way a portable version is easy, and ...don't get ahead of yourself there, you need no other distractions than what you're currently doing
Re: Zone of the Mecha (upcoming game in the works)
mangakaninja wrote:wow there, wait a minute, don't rush this, you need to focus on PC, there is no way a portable version is easy, and ...don't get ahead of yourself there, you need no other distractions than what you're currently doing
i am making this in unity 3D. porting it to android would be easy. just would need to adapt controls to work on android tablets and phones.
current platform target are windows, linux, and mac.
if i was doing this in custom engine this would be a different story.
also i have been lazy. barely got anything done these past days.
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Re: Zone of the Mecha (upcoming game in the works)
welp, any hopes for modding is being knocked out. i will not be adding modding as long as it being made in unity.
I am running into too many problems trying to make things universal or work in the future for modding capable stuff. if you want modding your going to have to wait until i can create a custom engine for it.
I am running into too many problems trying to make things universal or work in the future for modding capable stuff. if you want modding your going to have to wait until i can create a custom engine for it.
InfinitasImpetum- (0%)-Lv8
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Re: Zone of the Mecha (upcoming game in the works)
can't you do something like ukwxp and leave the game open, or kinda easy to replace stuff with?
Re: Zone of the Mecha (upcoming game in the works)
my main problem is the animations. loading them at runtime. but i can have parts be replaced like in gundam breaker or how windom xp mix and matches work.. i have loaded models in before and attached them to an object in unity.
i had a concept for something called a type system where mechs of same type held the same animations. i can do the same with this game and allow for a mix and match system.
http://www.mediafire.com/view/y8prmld99xhxnk5/MechinaxDesign.odt (9 month old concept i had)
i had a concept for something called a type system where mechs of same type held the same animations. i can do the same with this game and allow for a mix and match system.
http://www.mediafire.com/view/y8prmld99xhxnk5/MechinaxDesign.odt (9 month old concept i had)
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Re: Zone of the Mecha (upcoming game in the works)
basically that exactly how my idea works except its more detail that it allows for multiple kind of mechs. not just a singular style.
well, time to dig up some old code.
well, time to dig up some old code.
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Re: Zone of the Mecha (upcoming game in the works)
i require a rip model thats posed for rigging. perferably a gundam seed or 00 model.
give me picture of mech before sending it to me. so i know what pose its in and can determine whether i want it or not. also the model must be compatible with blender
give me picture of mech before sending it to me. so i know what pose its in and can determine whether i want it or not. also the model must be compatible with blender
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