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[Tutorial] How to Fix Colours in UKWXP Mods

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[Tutorial] How to Fix Colours in UKWXP Mods Empty [Tutorial] How to Fix Colours in UKWXP Mods

Post by Guest Mon May 09, 2011 5:57 pm

Exclusively for all new modders out there wondering on how to root



this vid helped Chan overcome his prob

[This video was made by a Restalvia Forum member]
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Post by Guest Mon May 09, 2011 6:25 pm

i KNOW that eb is going to want this XD ill send him link when i see him

that is if he doesent see it before hand XD
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Post by Guest Tue May 24, 2011 12:07 am

please help, i follow the steps, but when i open the root.x it looks like this, not like the boxes in the above video

[Tutorial] How to Fix Colours in UKWXP Mods 5753463557_a982aefe47_b

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Post by Guest Tue May 24, 2011 12:11 am

interkaiser wrote:please help, i follow the steps, but when i open the root.x it looks like this, not like the boxes in the above video

[Tutorial] How to Fix Colours in UKWXP Mods 5753463557_a982aefe47_b


Yay triangles!
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Post by Guest Tue May 24, 2011 5:01 am

interkaiser wrote:please help, i follow the steps, but when i open the root.x it looks like this, not like the boxes in the above video

[Tutorial] How to Fix Colours in UKWXP Mods 5753463557_a982aefe47_b


make a new one
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Post by Guest Tue May 24, 2011 1:50 pm

make a new what????
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Post by Guest Wed May 25, 2011 8:48 am

CREATE--> CREATE PRIMITIVE--> [any shape you want]

put a material on it and ta-da... the 1st colour in your NEW ROOT.

repeat the step [CREATE--> CREATE PRIMITIVE--> [any shape you want]]

put a different material on it then its the second colour in your new root.

but be sure to arrange the shapes so that its easy for you to put different materials on them

if you intend to put textures on it, put a white based material and then put the texture on it. [obviously textures are seen accompanying other files of the mech mod]
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Post by Guest Wed May 25, 2011 12:06 pm

ok, thanks i'll try that
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Post by Guest Wed May 25, 2011 11:54 pm

i see the materials but have no idea how to put them on the shape, and i dont see the material i want, is there anyway to add more materials to deep exploration
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Post by Guest Fri Jun 03, 2011 1:02 pm

rooting is too difficult............... I QUIT
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Post by Guest Fri Jun 03, 2011 2:09 pm

can you put a video for the texture use (as image.png)?? plz T_T
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Post by CometStrife Tue Jun 21, 2011 11:51 pm

for rooting, it does not matter what bloody shape the things are in the root. cause ultimately the most important thing would be the arrangement of the colours and materials. for textures, all you need is
1. create a primitive cube
2. create a material, and add a picture for it
3. change the material of the cube to the one you made in step 2.
4. allign the cube to where you want it to be. remember to hide the other sides, such that only one side can be seen
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Post by Guest Wed Jun 22, 2011 1:36 am

interkaiser wrote:i see the materials but have no idea how to put them on the shape, and i dont see the material i want, is there anyway to add more materials to deep exploration

Arhuz wrote:can you put a video for the texture use (as image.png)?? plz T_T

I surely hope you two know the term Drag-and-drop
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Post by Pain(God) Mon Nov 21, 2011 1:49 am

elsman can you teach me to root...... i have done with script... now i will continue to another section ...... I relly want to meet you buddy.. happy!


Last edited by Pain(Orochi) on Tue Dec 18, 2012 1:27 am; edited 1 time in total
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Post by Guest Mon Jul 09, 2012 10:12 pm

OOHHH niceee
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Post by Guest Mon Jul 09, 2012 10:12 pm

But why so serious?
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Post by Guest Mon Jul 09, 2012 10:13 pm

YAY IMMA PILOT XD
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Post by Guest Mon Jul 09, 2012 10:22 pm

@AILE STRIKE GUNDAM

triple posting..will cause you to ban..be careful when posting...its a kind of spamming ya know
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