UKWXP Mod Manager (Update #6)
+3
Sankarea
vansnote
InfinitasImpetum
7 posters
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Re: UKWXP Mod Manager (Update #6)
btw, are you zaRai?
CometStrife- (40%)-Lv7
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Age : 30
Currently : Earth
Re: UKWXP Mod Manager (Update #6)
I'm using 64bit windows 7.
did you put it in the same folder as the windomxp game folder?
it will not work unless its in that folder!
if you didn't put it there it will automatically quit the program on run
uses .net framework 4.0
you might have to download that.
did you put it in the same folder as the windomxp game folder?
it will not work unless its in that folder!
if you didn't put it there it will automatically quit the program on run
uses .net framework 4.0
you might have to download that.
InfinitasImpetum- (0%)-Lv8
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Age : 34
Re: UKWXP Mod Manager (Update #6)
My win7 is 32
I will it and WindomXP.exe put together
I have used the.net framework 4.0, but it can't work normally.
I think I should plan to upgrade to win7 64.......
I will it and WindomXP.exe put together
I have used the.net framework 4.0, but it can't work normally.
I think I should plan to upgrade to win7 64.......
Guest- Guest
Re: UKWXP Mod Manager (Update #6)
he is not sayuri-chan>.<Zeranto I wrote:btw, are you zaRai?
Sankarea- (20%)-Lv8
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Re: UKWXP Mod Manager (Update #6)
should work on 32bit systems just tested on Windows XP
so try xp compatibility mode if that doesn't help then i don't know what to
do
so try xp compatibility mode if that doesn't help then i don't know what to
do
InfinitasImpetum- (0%)-Lv8
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Re: UKWXP Mod Manager (Update #6)
I started it up and it wiped everything I had in my UKWXP, from my pilots to my mechs and maps, wtf mate ?
Guest- Guest
Re: UKWXP Mod Manager (Update #6)
are you looking in the right folders because it shouldn't wipe anything in the game folder but it does create a mods and backup folder
you probably looked in the mods folder
but i did find a bug that when you first switch it to extend mode for the first time it does delete the robo folder
best fix is to
close the program
create the robo folder in the game folder put
a text file and have the first line be this
Extend
then save it under the name UKWXPMM
i will fix that problem right away (something i forgot to test)
updated and fixed the problem
you probably looked in the mods folder
but i did find a bug that when you first switch it to extend mode for the first time it does delete the robo folder
best fix is to
close the program
create the robo folder in the game folder put
a text file and have the first line be this
Extend
then save it under the name UKWXPMM
i will fix that problem right away (something i forgot to test)
updated and fixed the problem
InfinitasImpetum- (0%)-Lv8
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Re: UKWXP Mod Manager (Update #6)
ill try see if that works it deletes my stuff and i get an error......
Guest- Guest
Re: UKWXP Mod Manager (Update #6)
i like the new updates. does not clash with my antivirus anymore lol, that was the thing i noticed first.
CometStrife- (40%)-Lv7
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Re: UKWXP Mod Manager (Update #6)
I don' use extensions, so i'm not sure. I stick with the original 24
CometStrife- (40%)-Lv7
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Re: UKWXP Mod Manager (Update #6)
the last error is caused by a missing text file i forgot to have create at the beginning(the one that i fixed)
I use txt files to save most the data so don't delete any text with the name
UKWXPMM especially in the game robo folder
Oh Crap! New Update will be out later today (this is different error)
I will fix those extend mode problems
just understand the extend mode was a lot of work to add. so some
situations i would forget to test for.
"the anti virus stuff i did nothing about it. it fixed itself"
@RedDude and Anyone hoping for the extend mode
I am going to release another update but it will have the extend mode disabled until
I get it working properly. Sorry
I use txt files to save most the data so don't delete any text with the name
UKWXPMM especially in the game robo folder
Oh Crap! New Update will be out later today (this is different error)
I will fix those extend mode problems
just understand the extend mode was a lot of work to add. so some
situations i would forget to test for.
"the anti virus stuff i did nothing about it. it fixed itself"
@RedDude and Anyone hoping for the extend mode
I am going to release another update but it will have the extend mode disabled until
I get it working properly. Sorry
InfinitasImpetum- (0%)-Lv8
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Re: UKWXP Mod Manager (Update #6)
I can get the extender to work but it would mean dividing the program into 2 version
the problem was using both together so thats what i am going to do
and switching modes
the problem was using both together so thats what i am going to do
and switching modes
InfinitasImpetum- (0%)-Lv8
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Re: UKWXP Mod Manager (Update #6)
updated
should now have extend version in separate download link
should now have extend version in separate download link
InfinitasImpetum- (0%)-Lv8
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Re: UKWXP Mod Manager (Update #6)
did you forget to set the windom xp version (doesn't effect launch) but will effect later in game when you go into the mech select
did you copy all the files that came with the extender especially the Option_Br.ini
file
did you copy all the files that came with the extender especially the Option_Br.ini
file
InfinitasImpetum- (0%)-Lv8
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Re: UKWXP Mod Manager (Update #6)
I mean...I cant even launch the Extender Version..
I dled the Version with the Extender (Since u put up 2 links, i dled the Extender version)
And i Extracted to my GAME Folder...Extracted the Extender Folder to my Game Folder, Copied all the files in the Extender Folder to the Root of the GAME Folder (GAME), and i tried launching the Manager...the window pops open for 1/4 of a second then crashes...no error messages...
I dled the Version with the Extender (Since u put up 2 links, i dled the Extender version)
And i Extracted to my GAME Folder...Extracted the Extender Folder to my Game Folder, Copied all the files in the Extender Folder to the Root of the GAME Folder (GAME), and i tried launching the Manager...the window pops open for 1/4 of a second then crashes...no error messages...
Re: UKWXP Mod Manager (Update #6)
the extender and all its config file needs to be put in the the game folder
and the mod manager needs to be outside the game folder.
game folder has be name Game unless it won't work (case sensitive)
if you still having problems i will post a picture of my setup tomorrow
actually i will do that anyway in the tutorials section tomorrow
and the mod manager needs to be outside the game folder.
game folder has be name Game unless it won't work (case sensitive)
if you still having problems i will post a picture of my setup tomorrow
actually i will do that anyway in the tutorials section tomorrow
InfinitasImpetum- (0%)-Lv8
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Re: UKWXP Mod Manager (Update #6)
i actually wont be able to test for awhile need to finsih this after effects project fast lol
Guest- Guest
Re: UKWXP Mod Manager (Update #6)
You might want to create an icon for it, and add your name to the manager, to prevent leechers and give it a personal touch
CometStrife- (40%)-Lv7
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